Mucking about with GameBoy development in C using GBDK 2020

Mucking about with GameBoy development in C using GBDK 2020

I’m old enough to remember playing a GameBoy on the school playground, but I’ve not given the retro handheld much thought since then. It was only recently, when I came across the impressive WiFi GameBoy cartridge project from Sebastian Staacks—a project that is well-worth a look if you’re unfamiliar—that I became interested in the GameBoy … Read more